Papers On Graphic Arts
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Low Budget Graphic Design as Opposed to Big Business
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A 15 page research paper that addresses the revolution that has taken place in recent decades relative to the field of graphic design. The writer argues that the ability to produce quality graphics with a small budget is now available through technological innovation, but that the human elements of creativity and knowledge of graphic art still govern how the technology is utilized. Bibliography lists 20 sources.
Filename: 99grfarts.rtf
Mexico/Workers Rights & Urban Modernization
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A 7 page research paper on the Mexican Revolution and the decades afterwards. The Mexican Revolution promised the Mexican people many things--an end to deprivation, poverty and political domination by the elite being among them. The following examination of Mexican history explores how well these promises were fulfilled and whether or not the processes of modernization provided the rights that would improve working class lives. The writer concludes that, in general, the Mexican Revolution did not live up to its promises to the common people. Bibliography lists 2 sources.
Filename: khmexmod.rtf
MGM Studios and Walt Disney as Foucault’s Fantasy Space
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Michel Foucault discusses modernity along two threaded lines. He posits that modernity begins with a fantasy created space implemented by a subculture that defines itself through a subset of names, places and events. In support of this, the subculture creates within its world a spectacle of heroes in which the icons of the subculture are paraded in front of the culture by performing feats of survival, usually dark, cruel and even gruesome tests. Modernity is a created world, Foucault said, where discipline and punishment are inseparable from display to create the group spirit, or subculture, itself.... jvOrntlm.rtf
Filename: jvOrntlm.rtf
Modernism in Visual Art
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This 6 page paper defines modernism and modernity and how they can be identified and separated from arts that are merely contemporary or “of the times”. The paper gives three examples of modern art, looking at architecture, graphic design and photography. The bibliography cites 7 sources.
Filename: TEmodern.rtf
Naturalism in Europe and America
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A 5 page discussion of the impacts of the philosophy of naturalism on European and American culture. Defines naturalism and contrasts it to other philosophies. Concentrates on illuminating the impact of the naturalism movement on literature and other art forms. Bibliography lists 6 sources.
Filename: PPnatura.wps
One Part Art, One Part Animation - The Role of Computer Generated Imagery in Film
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An 11 page paper that examines the invention, development and progression of computer generated imagery in the film industry, concentrating on the special effects that began to be used in the decade of the 1990s. Included is a short history of the innovative career of Edwin Catmull, father of present cutting-edge rendering concepts, as well as an overview of the cost reductions this technology has introduced and the current career opportunities offered by this innovative field of expertise. Bibliography lists 6 sources.
Filename: LCimage.doc
Operation Plan for a Web Design Company
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This 5 page paper provides an operation plan for a potential web design start up company. Various aspects are discussed inclusive of buying software and hardware, hiring employees and implementing a quality control plan. Bibliography lists 5 sources.
Filename: SA146web.rtf
Paul Rand
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A 5 page research paper on the famous graphic designer. Rand is credited, more then any other designer of this century, with bringing a modernist design aesthetic to post-World War II America. The writer includes details of Rand's career and offers analysis of Rand's work. Bibliography lists 4 sources.
Filename: Paulrand.wps
PHOTOGRAPHIC EXHIBITION ANALYSIS
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This 3 page paper analyzes three works of photographic art: Migrant Mother, The Missing Link, and Statehood. Bibliography lists 3 sources.
Filename: MBosd.rtf
Pixar/Geri's Game & Advances in Animation
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A 12 page research paper in which the writer assumes the personal of an art journalist assigned to cover a hypothetical 3D exhibition, Simulatrix, in which Pixar's short film, "Geri's Game" is a featured exhibit. The writer analyzes the film and explains why this film is so significant, which the writer attributes to its introduction groundbreaking technological innovations. Bibliography lists 10 sources.
Filename: khgeri.rtf
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