Papers On Graphic Arts
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Graphic Design and Contemporary Photographic Theory
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A 10 page overview of computer-aided graphic design and its relation to conventional photographic theory in both still and moving photography. Discusses in detail concepts such as editing, composition and presentation. Compares the tools and techniques which are available to the conventional photographer with those which are available to the graphic design artists. Emphasizes that traditional artistic theory is just as important to the graphic design artist as it is the to the conventional photographer. Bibliography lists 3 sources.
Filename: PPphotGr.wps
'Popeye is Not a Mickey Mouse Affair'
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Arguments have existed suggesting that fictional characters cannot be copyrighted because they are an abstraction of the minds of the viewer and, therefore, can have no tangible existence outside the original work. Yet it is now recognized that both Popeye and Mickey Mouse receive copyright protection on the basis that they were sufficiently developed to command protection. This 12 page paper considers the issue of copyright laws as they have developed in Japan and reflects upon the notion that fictional characters like Mickey Mouse and Popeye have been 'developed sufficiently to command protection.' Bibliography lists 12 sources.
Filename: Popmick.wps
19th Century Graphic Design and the Gutenberg Galaxy
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“The Gutenberg era...is a consistent series of static shots or 'fixed points of view' in homogenous relationship. Homogenisation of men and materials will become the great programme of the Gutenberg era, the source of wealth and power unknown to any other time or technology” [Mcluhan, M, The Gutenburg Galaxy(1962)]This 5 page paper looks at this quote and uses three examples of graphic design from the 19th century to show how the era of print ushered in the concept of 'the static or fragmented shot' and 'homogenisation of men or materials'. The bibliography cites 6 sources.
Filename: TE19guten.rtf
20th Century Computer Graphic Design
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30 pages in length. There have been myriad technological advances throughout the past one hundred years. Indeed, the twentieth century turned out to be the springboard for the
unprecedented advancement in the graphic design industry, effectively availing entirely new and divergent concepts with which designers can create. From meager beginnings,
the graphic design industry has progressed into a much utilized and highly respected enterprise. The writer
discusses various changes and occurrence influential to the 20th century graphic design industry, including the transition from 2D to 3D; the incorporation of feng shui; and the issues of gender inequality. Bibliography lists 18 sources.
Filename: TLCgrf20.wps
A Comparison of the Artistic Style of Children’s Book Illustrators Pat Cummings and Rosemary Wells
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A 7 page comparison of the work of these prominent illustrators. This paper discusses the artists ideology as well as their respective styles. Bibliography lists 3 sources.
Filename: PPartChildIllus.rtf
A Drawing of a Praying Mantis: Line, Shape, Mass, and Vector
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A 5 page analysis of a simplistic piece of art produced by a young child. This paper defines line, shape, color, mass, and vector and notes the utilization of each in the subject artwork. Bibliography lists 1 source.
Filename: PPartIns.rtf
A Profile of John Romita, Sr.
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This 5 page paper contains biographical information on this illustrator whose claim to fame is the popular rendition of Spider-Man. How he contributed to the business in general is a theme of this paper. Bibliography lists 6 sources.
Filename: SA314JRS.rtf
A Semiotic Analysis from Elle Decoratio Magazine
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This 5 page paper provides a hypothetical semiotic analysis of the cover of Elle Decoratio Magazine. This paper defines the central components to be considered in this type of analysis, including factors related to the signifiers, codes and syntagmatic dimension of the cover. Bibliography lists 2 sources.
Filename: MHGraArt.wps
Ancient Forms - New Designs.
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(5 pp). Classic shapes or forms often repeat
themselves throughout various cultures. The
structural column, the dome, and the circle may be
used in the creation of sacred space, the
reflections of the ideal, and as representations
of power. Each society treats these symbols
differently. This discussion will examine some of
those ancient forms, or symbols, plus a modern
comparison. Bibliography lists 4 sources.
Filename: BBdesgnR.doc
Animations as a Window on the World
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This 5 page paper looks at how the media, and in particular animations can be interpreted as windows on the world. First defining how the media is a window on the world, the paper looks at a range of animations including Disney animations, cartoons such as the Flintstones and the Jetsons, and more recently the Simpsons, films such as Shrek and Monster Inc. as well as Japanese animations, all of which are seen reflecting the world of the time they were created. The bibliography cites 6 sources.
Filename: TEanimat.rtf
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